In the original game, you used the right analog stick to use your gadgets. The gadgets are usually fun to use and give the game a good deal of variety.Ĭontrolling Spike and his gadgets is, unfortunately, a slightly different story. The sky flyer lets you slow your descent from ledges. A hula hoop forms a shield of sorts and lets you run faster. A slingshot lets you attack from a distance. You'll also encounter monkey radar, a spinning satellite that points you in the direction of the next monkey. The most useful is the stun club, a light saberlike weapon that will eliminate run-of-the-mill enemies and stun monkeys long enough for you to net them. The gameplay is very gadget focused, and along the way, you'll earn new gadgets that can be assigned to one of three gadget buttons and used at will. Each world is a different time period, and each level has a number of monkeys in it that you must catch with your time net before you can proceed. The game is broken up into levels and worlds, sticking true to the platformer blueprint. You play as a boy named Spike, who is traveling through time with a variety of weapons at his disposal to stop all this monkey business. The little bugger gets his hands on a helmet that turns him into a supergenius, and his goal is to unseat humankind as Earth's primary race by sending henchmonkeys back into time to rewrite history. In the world of Ape Escape, monkeys are on the loose because of a white monkey named Specter. Now Playing: Ape Escape: On the Loose Video Review By clicking 'enter', you agree to GameSpot's
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